Monday, 27 September 2010

Exploring a Fractal Map

When I was a kid, I fell in love with fractals. I recall that there was a book that my dad had in which there was a diagram illustrating the self-similarity of fractal patterns. This diagram consisted of a series of images taken from a fractal generated coastline; each one zoomed in on the centre square of the previous one. I didn’t particularly care about the message at the time, but I so desperately wanted to explore that coastline.

Years later, while in college I discovered that the ‘Clouds’ command of Photoshop combined with increasing the contrast gave similar images to that old memory of an imaginary coastline. I played around with this for a long time, trying out different experiments, thinking about the places these maps represented and trying to find a way to zoom in on the coastline in a meaningful way. But I never found that functionality.

Then I learned how to program.

It took me a long time to get back to the idea though. It always seemed like a lot of work for an unclear gain. It wasn’t until my programming confidence was high enough that I decided to do it. It still took some doing as I learnt the difference between square noise and diamond square noise. But eventually I wrote this program:

DiamondSquareTest.exe



(Left click to zoom in on a point, right click to zoom out.)

However, I didn’t have anything to do with it other than spend a few hours exploring random coastlines. Which I did. But I feel like there should be some way to either make a game out of this or to make it a useful tool for sit down role players. I’m aware of a few bugs in the program, and I can think of some obvious improvements – but without a clear end point for why someone would want a map that they can endlessly zoom into, I’ve never felt like fixing it.

Which is why I’m posting this here. If anyone can suggest any uses for this, I would be highly appreciative.

Tuesday, 18 November 2008

What this is not

By starting a blog, I am not entering into a contract with the reader, nor with myself, to update the blog with any regularity. This is not that kind of blog.

It is also not a blog about me. It is not a diary of my experiences. This is not that kind of blog.

This is a blog about my ideas, when I have them and I feel like writing them in a concrete form, and I don't know where to put them.

This is a blog about my projects. What my projects are, what they could mean and the process which I am using to complete them.

This is a free space in which I can play with and share structure and process, without the commitment to those structures and prcoesses meaning something or becoming 'finished'.